Tuesday, 26 November 2013

Cell-O-Mania

Cell-O-Mania

The mobile phone or mobile, also called a cellular phone, or cell phone is a long-range, portable electronic device used for mobile communication that uses a network of specialized base stations known as cell sites. In addition to the standard voice function of a telephone, current mobile phones can support many additional services such as SMS for text messaging, email, packet switching for access to the Internet, and MMS for sending and receiving photos and video. Most current mobile phones connect to a cellular network of base stations (cell sites), which is in turn interconnected to the public switched telephone network (PSTN) (the exception is satellite phones).Nokia Corporation is currently the world's largest manufacturer of mobile telephones, with a global device market share of approximately 36% in Q1 of 2007.[4] Other mobile phone manufacturers include Apple Inc., Audiovox (now UT Starcom), Benefon, BenQ-Siemens, High Tech Computer Corporation (HTC), Fujitsu, Kyocera, LG Mobile, Mitsubishi, Motorola, NEC, Neonode, Panasonic (Matsushita Electric), Pantech Curitel, Philips, Research In MotionThere are significant questions as to who first invented the camera phone, as numerous other people received patents filed in the early 1990s for the device, including David M. Britz of AT&T Research in March of 1994 and Phillipe Kahn, who claims to have first invented it in 1997.[citation needed] The camera phone now holds 85% of the mobile phone market[citation needed]. Mobile phones often have features beyond sending text messages and making voice calls, including Internet browsing, music (MP3) playback, memo recording, personal organizer functions, e-mail, instant messaging, built-in cameras and camcorders, ringtones, games, radio, Push-to-Talk (PTT), infrared and Bluetooth connectivity, call registers, ability to watch streaming video or download video for later viewing, video calling and serve as a wireless modem for a PC, and soon will also serve as a console of sorts to online games and other high quality games (e.g. Final Fantasy Agito).[citation needed]

[edit] Tariff models.k/, Sagem, Samsung, Sanyo, Sharp, Siemens, Sierra Wireless, SK Teletech, Sonim Technologies, Sony Ericsson, T&A Alcatel, and Toshiba. There are also specialist communication systems related to (but distinct from) mobile phones.
The mobile phone manufacturers can be grouped into two. The top five are available in practically all countries and comprise about 75% of all phones sold. A second tier of small manufacturers exists with phones mostly sold only in specific regions or for niche markets. The top five in order of market share are Nokia, Samsung, Motorola, SonyEricsson and LG.u

Tuesday, 12 November 2013

Techno

It combines computer equipments to one place.
http://www.hw-group.com/products/poseidon/images/S-Hub_800.jpg
Short for port-switching hub, a special type of hub that forwards packets to the appropriate port based on the packet's address. Conventional hubs simply rebroadcast every packet to every port. Since switching hubs forward each packet only to the required port, they provide much better performance. Most switching hubs also support load balancing, so that ports are dynamically reassigned to different LAN segments based on traffic patterns.
Some newer switching hubs support both traditional Ethernet (10 Mbps) and Fast Ethernet (100 Mbps) ports. This enables the administrator to establish a dedicated, Fast Ethernet channel for high-traffic devices such as servers.




Technology is the application of scientific knowledge for practical purposes, especially in industry.

Hub is the effective centre of an activity, region, or network. A common connection point for devices in a network. Hubs are commonly used to connect segments of a LAN. A hub contains multiple ports. When a packet arrives at one port, it is copied to the other ports so that all segmentst of the LAN can see all packets.
There is a method of connecting devices, called Bluetooth. A Bluetooth connection is wireless and automatic, and it has a number of interesting features that can simplify our daily lives.

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The Problem

When any two devices need to talk to each other, they have to agree on a number of points before the conversation can begin. The first point of agreement is physical: Will they talk over wires, or through some form of wireless signals? If they use wires, how many are required -- one, two, eight, 25? Once the physical attributes are decided, several more questions arise:
  • How much data will be sent at a time? For instance, serial ports send data 1 bit at a time, whil­e parallel ports send several bits at once.
  • How will they speak to each other? All of the parties in an electronic discussion need to know what the bits mean and whether the message they receive is the same message that was sent. This means developing a set of commands and responses known as a protocol.
Bluetooth offers a solution to the problem.

Bluetooth is essentially a networking standard that works at two levels:
  • It provides agreement at the physical level -- Bluetooth is a radio-frequency standard.
  • It provides agreement at the protocol level, where products have to agree on when bits are sent, how many will be sent at a time, and how the parties in a conversation can be sure that the message received is the same as the message sent.
 
Top 5 Bluetooth Gadgets:
 
Samsung YP-P2 Widescreen Music Player
Plantronics Voyager 855 Bluetooth Headset
Parrot DS1120 Stereo Bluetooth Speakers
Motorola T815 Navigation Unit
Logitech Cordless Desktop MX5500 Revolution
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